Entertainment

Games: Resident Evil 6's set pieces up there with the best

Some of the more fanciful enemies make Brundlefly look like Brad Pitt
Some of the more fanciful enemies make Brundlefly look like Brad Pitt

Resident Evil 6 (PS4)

By: Capcom

IT'S time to party like it's 2012 with Capcom's current-gen reheat of the final Resident Evil, where zombies are once again out for your succulence in a cadaverous soap opera that nearly buried the franchise.

Like many horror survivalists, I grew up on a slow-burn of ammo-saving puzzle-solving, and while Resident Evil 4 marked the high water mark for Capcom's undead-busting cash cow, the follow-ups began to sag like a cadaver's backside, and by 6 its crack was scraping the ground.

All brooding terror and claustrophobic sets, the first four stool-looseners had players nailed to their couches, alone, outnumbered and ill-equipped against the marauding undead.

By gunning for the shooter dollar, sixth time around was barely recognizable as Resident Evil. Chucking wave-upon-wave of lively undead types at the player, the slick-as-snot thrill-ride was stuffed with ridiculous set pieces that played out like a montage of boss fights and quick-time events.

Set 15 years after the original Raccoon City disaster, the President prepares to reveal all only to become zombified himself during global bio attacks that whisk players on a whistle-stop tour from China to the US.

While there’s much fan-coddling with the return of classic heroes and villains, gone are the Y-front besmirching frights of old, while an AI partner system means soloists are invariably saddled with a big-boobed idiot (an attractive prospect only in the real world, where zombies won't interrupt your incessant winking).

With precious little puzzle-solving or exploration and a focus on beefy gunplay, players are instead funnelled along a series of set-pieces, with some of the more fanciful enemies Cronenberg-esque body shocks that make Brundlefly look like Brad Pitt.

The camera is a stern mistress, an overreliance on quick-time stick waggling takes its toll while onscreen arrows, plentiful ammo and an orgy of hints mean the most brain dead can easily polish off the committee-simmered action.

But if the scares are half-assed, there's no skimping on content, with four individual stories that link up, Magnolia-style, plus a carnival of sideshows.

This re-release includes all of the original's updates and DLC while all four campaigns feature two-player co-op. Better still, the whole shebang runs at 1080p and 60fps, making this the best possible way to experience Resident Evil 6.

Mauled by critics on release, Resident Evil 6 may not be the goosebump-inflating creepshow the die-hard craved, but its mega-budget set-pieces are up there with the best popcorn gaming, kickstarting an anniversary year which will see Resi 5 and the mighty 4 getting face-lifted in the coming months.