Entertainment

Games: Black Myth: Wukong offers lush monkey magic stuffed with fierce fantasy combat thrills

Neil gets stuck in to Game Science’s new fight-based simian simulator

Wukon
Black Myth: Wukong offers simian action adventure thrills

Black Myth: Wukong (Game Science, multi-format)

WHILE I’ve never actually read Journey to the West - the 16th century tome Wukong is based on - like many kids of the early 80s, I have seen Monkey.

Dubbed by the Beeb with cod-Oriental accents, Monkey offered dependably demented action malarkey, with our curly-tailed hero (born in an egg on a mountaintop, no less) knocking seven shades out of baddies and flying about on a cloud. And then there was that theme tune (“Monkey magic, Monkey magic!”), which was invariably belted out as you slapped hapless mates around with a broom handle.

Now, Gen-Xers can re-live Monkey’s chop-socky shenanigans without garden implements in Game Science’s simian spin on Hong Kong action.

Playing as the Destined One, a mute descendant of the Monkey God, our hirsute hero must hunt for six relics sought by a league of evil, using his staff and mystical flummery to battle a menagerie of beasts from Chinese mythology.

At first glance, Wukong invites comparison to the Souls games - and with good reason. Essentially a non-stop series of boss fights, the challenge is fierce while enemies respawn when players rest at shrines. So far, so Souls.

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Wukon
Black Myth: Wukong is very much combat-based

Once you scratch beneath the surface though, Wukong is a very different barrel of monkeys. For a start, it’s much more approachable, with the Souls stock-in-trade of lumbering enemies and laborious blocks and parries replaced with lickety-split combat where you’re always on the attack.

Combat is still stamina-based, but Wukong is all about dodging, counter-attacks and managing its myriad upgrade systems, with a bewildering toolset of skills and spells at your disposal.

The Destined One may start off with a crummy stick, but you’ll quickly unlock new stances, each with their own menu of attacks, transformations, spirits and upgrades. And, while combat is a bullet-quick ballet of butchery, success often comes from knowing when to scarper.

Wukon
Sometimes it's better to cut and run than stand and fight

When first revealed, Game Science promised an eye-watering 160 enemy types - and they weren’t lying. There are more bosses here than at a corporate away-day, 91 of the beggars in fact, and while a few pop up more than once, each encounter is by and large unique.

A high-kicking extravaganza that never takes its hairy foot off the gas, Black Myth: Wukong is also no technical slouch. With its succession of ravishing set-pieces whisking players from lush forests and vast deserts to snow-topped mountains, Wukong is one of the finest looking games yet committed to binary.

A far-out, Far Eastern beatdown, Black Myth: Wukong offers monkey business of the highest order, and is an early contender for the year’s best actioner.

Monkey magic, indeed.

Black Myth: Wukong
Black Myth: Wukong